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The Legend of Zelda: Four Swords Adventures : ウィキペディア英語版
The Legend of Zelda: Four Swords Adventures

''The Legend of Zelda: Four Swords Adventures'', released as in Japan, is the eleventh installment in Nintendo's ''The Legend of Zelda'' series. It was released for the Nintendo GameCube home video game console in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube – Game Boy Advance link cable bundled with the game in North America and Europe. The game is the only entry in the series that cannot be played on current-generation Nintendo consoles.
The game takes Link on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. ''Four Swords Adventures'' was considered the 48th-best game ever made for a Nintendo system by ''Nintendo Power'', and received an aggregated 86 out of 100 from Metacritic. It was the third best-selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies; it has also sold 127,000 units in Japan.
==Gameplay==
The main mode of ''Four Swords Adventures'' is "Hyrulean Adventure", an episodic, cooperative multiplayer adaptation of conventional ''The Legend of Zelda'' gameplay. "Shadow Battle" is a competitive multiplayer battle mode. "Navi Trackers", present only in the Japanese version of the game (and displayed briefly at E3 before the US release), is a multiplayer stamp rally race.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「The Legend of Zelda: Four Swords Adventures」の詳細全文を読む



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